Dour Port-Mage + Warden of the Eye + Walk the Aeons Combo
Played with this combo
Prerequisites
What do I need to start this combo?
- Dour Port-Mage on the battlefield.
- Warden of the Eye and Walk the Aeons in hand.
available plus enough mana to cast Walk the Aeons and Warden of the Eye each turn.
Steps
How does this combo work?
- 1Cast Walk the Aeons by paying its mana cost, causing you to take an extra turn after this one.
- 2Cast Warden of the Eye by paying its mana cost.
- 3When Warden of the Eye enters the battlefield, it triggers, returning Walk the Aeons from your graveyard to your hand.
- 4Move to your next turn.
- 5Activate Dour Port-Mage by paying
and tapping it, returning Warden of the Eye from the battlefield to your hand.
- 6Dour Port-Mage triggers, causing you to draw a card.
- 7Repeat.
- 1
Results
What do I get from this combo?
- Infinite turns
- Lock
Combo Metadata
Decks
Combo Rank
Commander Bracket Information
In which Commander Bracket(s) am I allowed to play this combo?
1-2
Exhibition and Core
(no 2-card combos)
Any combos that require three or more cards are allowed.
3
Upgraded
(no early game 2-card combos)
Any combos that require three or more cards are allowed.
4-5
Optimized and CEDH
(all combos are allowed)
All combos are allowed.
Size
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