Szarel, Genesis Shepherd + Puppeteer Clique + Blasting Station Combo
Played with this combo
Prerequisites
What do I need to start this combo?
- All permanents on the battlefield (Puppeteer Clique without a -1/-1 counter on it on the battlefield).
- An opponent has a creature card in their graveyard.
Steps
How does this combo work?
- 1Activate Blasting Station by tapping it and sacrificing Puppeteer Clique.
- 2When Puppeteer Clique dies, its persist ability and Szarel trigger.
- 3Resolve the persist trigger, returning Puppeteer Clique from your graveyard to the battlefield with a -1/-1 counter on it.
- 4When Puppeteer Clique enters, it and Blasting Station trigger.
- 5Resolve the Puppeteer Clique trigger, putting a creature card from an opponent's graveyard onto the battlefield under your control.
- 6When the creature enters, Blasting Station triggers, untapping Blasting Station.
- 7Holding priority, activate Blasting Station by sacrificing the creature returned in step 5.
- 8When the creature dies, Szarel triggers, putting a number of +1/+1 counters on Puppeteer Clique.
- 9Resolve the Blasting Station ability from step 7.
- 10Resolve the Blasting Station trigger from step 4, untapping it.
- 11Resolve the Szarel trigger from step 2, putting a number of +1/+1 counters on another creature you control.
- 12Resolve the Blasting Station ability from step 1.
- 13Repeat.
- 1
Results
What do I get from this combo?
- Infinite creature LTB
- Infinite creature ETB
- Infinite creature sacrifice triggers
- Infinite death triggers
- Infinite damage
- Infinite +1/+1 counters on creatures you control
Combo Metadata
Decks
Combo Rank
Commander Bracket Information
In which Commander Bracket(s) am I allowed to play this combo?
1-2
Exhibition and Core
(no 2-card combos)
Any combos that require three or more cards are allowed.
3
Upgraded
(no early game 2-card combos)
Any combos that require three or more cards are allowed.
4-5
Optimized and CEDH
(all combos are allowed)
All combos are allowed.
Size
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