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Worms of the Earth + That Which Was Taken Combo

  • Prerequisites

    What do I need to start this combo?

    • That Which Was Taken on the battlefield.
    • Worms of the Earth in hand.
    • {6}{b}{b}{b} available
  • Steps

    How does this combo work?

    • 1
      Cast Worms of the Earth.
    • 2
      Activate That Which Was Taken, putting a divinity counter on Worms of the Earth.
    • 3
      Player's can not play lands or have lands enter the battlefield, and paying the cost to remove Worms of the Earth does not destroy it due to That Which Was Taken.
  • Results

    What do I get from this combo?

    • Lands can't enter the battlefield
    • Lock
    • Mass Land Denial

Combo Metadata

Decks

Combo Rank

Commander Bracket Information

In which Commander Bracket(s) am I allowed to play this combo?

1-2

Exhibition and Core

(no 2-card combos)

The community has determined this isn't a true 2-card combo because the results are not significant. However, it was a close vote. Play with caution.

3

Upgraded

(no early game 2-card combos)

The community has determined this isn't a true 2-card combo in a close vote. However, it was clear that it's not early game, so it's safe regardless.

4-5

Optimized and CEDH

(all combos are allowed)

All combos are allowed.

Combo Voting

Does the community think this a true 2-card combo (both trivial prerequisites and significant results)? Do they think it can be executed before turn 6 or so?

Trivial Prerequisites
100%
Significant Results
47%
Early Game
13%
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