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Grievous Wound + Archfiend of Despair Combo

  • Prerequisites

    What do I need to start this combo?

    • Grievous Wound and Archfiend of Despair on the battlefield.
    • Grievous Wound attached to an opponent.
    • You have a way to deal damage to the opponent that has Grievous Wound attached to them.
  • Steps

    How does this combo work?

    • 1
      Deal damage to the opponent that has Grievous Wound attached to them.
    • 2
      Grievous Wound triggers, causing the opponent to lose half their life total, rounded up.
    • 3
      At the beginning of your end step, Archfiend of Despair triggers, causing each opponent to lose life equal to the life they lost this turn.
    • 4
      The opponent with Grievous Wound attached loses the game due to having 0 or less life.
  • Results

    What do I get from this combo?

    • Target opponent loses the game
    • Infinite lifeloss for target opponent

Combo Metadata

Decks

Combo Rank

Commander Bracket Information

In which Commander Bracket(s) am I allowed to play this combo?

1-2

Exhibition and Core

(no 2-card combos)

The community has determined this is a true 2-card combo.

3

Upgraded

(no early game 2-card combos)

The community has determined this isn't an early game combo.

4-5

Optimized and CEDH

(all combos are allowed)

All combos are allowed.

Combo Voting

Does the community think this a true 2-card combo (both trivial prerequisites and significant results)? Do they think it can be executed before turn 6 or so?

Trivial Prerequisites
67%
Significant Results
67%
Early Game
6.7%
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