Naru Meha, Master Wizard + Stolen Identity Combo
Played with this combo
Prerequisites
What do I need to start this combo?
- Stolen Identity in hand.
- Naru Meha in hand or in the command zone.
- There is a creature or artifact on the battlefield. You have enough mana to cast Stolen Identity
plus enough mana to pay for commander tax, if applicable available
Steps
How does this combo work?
- 1Cast Stolen Identity by paying its mana cost, targeting a creature or artifact.
- 2Holding priority, cast Naru Meha either from your hand or from the command zone by paying
plus commander tax, if applicable.
- 3When Naru Meha enters the battlefield, it triggers, copying Stolen Identity, targeting Naru Meha.
- 4Resolve the copy of Stolen Identity, creating a token copy of Naru Meha.
- 5Put either Naru Meha into your graveyard due to the legend rule.
- 6Repeat from step 3.
- 1
Results
What do I get from this combo?
- Infinite creature LTB
- Infinite creature ETB
- Infinite death triggers
- Infinite magecraft triggers
Combo Metadata
Decks
Combo Rank
Commander Bracket Information
In which Commander Bracket(s) am I allowed to play this combo?
1-2
Exhibition and Core
(no 2-card combos)
The community has determined this is a true 2-card combo.
3
Upgraded
(no early game 2-card combos)
The community has determined this isn't an early game combo.
4-5
Optimized and CEDH
(all combos are allowed)
All combos are allowed.
Combo Voting
Does the community think this a true 2-card combo (both trivial prerequisites and significant results)? Do they think it can be executed before turn 6 or so?
Trivial Prerequisites
Significant Results
Early Game
Size
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