Piper Wright, Publick Reporter + Sage of Hours Combo
Played with this combo
Prerequisites
What do I need to start this combo?
- Piper Wright and Sage of Hours on the battlefield.
- Piper has power 5 or greater. Piper does not have summoning sickness and cannot be blocked by an opponent.
each turn available
Steps
How does this combo work?
- 1Deal combat damage to an opponent using Piper.
- 2Piper's first ability triggers, creating at least five Clue tokens.
- 3Activate a Clue by paying
and sacrificing it.
- 4Piper's second ability triggers, putting a +1/+1 counter on Sage of Hours.
- 5Resolve the Clue ability, causing you to draw a card.
- 6Repeat from step 3 four additional times.
- 7Activate Sage of Hours by removing all +1/+1 counters from it, causing you to take an extra turn after this one.
- 8Repeat each turn.
- 1
Results
What do I get from this combo?
- Significant turns
- Lock
Combo Metadata
Decks
Combo Rank
Commander Bracket Information
In which Commander Bracket(s) am I allowed to play this combo?
1-2
Exhibition and Core
(no 2-card combos)
The community has determined this isn't a true 2-card combo.
3
Upgraded
(no early game 2-card combos)
The community has determined this isn't a true 2-card combo.
4-5
Optimized and CEDH
(all combos are allowed)
All combos are allowed.
Combo Voting
Does the community think this a true 2-card combo (both trivial prerequisites and significant results)? Do they think it can be executed before turn 6 or so?
Trivial Prerequisites
Significant Results
Early Game
Size
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