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Piper Wright, Publick Reporter + Sage of Hours Combo

  • Prerequisites

    What do I need to start this combo?

    • Piper Wright and Sage of Hours on the battlefield.
    • Piper has power 5 or greater. Piper does not have summoning sickness and cannot be blocked by an opponent.
    • {10} each turn available
  • Steps

    How does this combo work?

    • 1
      Deal combat damage to an opponent using Piper.
    • 2
      Piper's first ability triggers, creating at least five Clue tokens.
    • 3
      Activate a Clue by paying {2} and sacrificing it.
    • 4
      Piper's second ability triggers, putting a +1/+1 counter on Sage of Hours.
    • 5
      Resolve the Clue ability, causing you to draw a card.
    • 6
      Repeat from step 3 four additional times.
    • 7
      Activate Sage of Hours by removing all +1/+1 counters from it, causing you to take an extra turn after this one.
    • 8
      Repeat each turn.
  • Results

    What do I get from this combo?

    • Significant turns
    • Lock

Combo Metadata

Decks

Combo Rank

Commander Bracket Information

In which Commander Bracket(s) am I allowed to play this combo?

1-2

Exhibition and Core

(no 2-card combos)

The community has determined this isn't a true 2-card combo.

3

Upgraded

(no early game 2-card combos)

The community has determined this isn't a true 2-card combo.

4-5

Optimized and CEDH

(all combos are allowed)

All combos are allowed.

Combo Voting

Does the community think this a true 2-card combo (both trivial prerequisites and significant results)? Do they think it can be executed before turn 6 or so?

Trivial Prerequisites
28%
Significant Results
94%
Early Game
22%
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