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Reset + Conqueror's Galleon // Conqueror's Foothold Combo

  • Prerequisites

    What do I need to start this combo?

    • Reset and Conqueror's Galleon // Conqueror's Foothold on the battlefield.
    • Lands you control except Conqueror's Foothold can tap to produce at least {6}{u}{u}. It is an opponent's turn.
  • Steps

    How does this combo work?

    • 1
      During an opponent's turn, after their upkeep step, activate any number of lands you control except Conqueror's Foothold by tapping them, adding at least {6}{u}{u}.
    • 2
      Cast Reset by paying {u}{u}, untapping all lands you control.
    • 3
      Activate Conqueror's Foothold's fourth ability by paying {6} and tapping it, returning Reset from your graveyard to your hand.
    • 4
      Repeat.
  • Results

    What do I get from this combo?

    • Infinite storm count
    • Infinite mana lands you control can produce
    • Infinite magecraft triggers
    • Infinite untap of lands you control

Combo Metadata

Decks

Combo Rank

Commander Bracket Information

In which Commander Bracket(s) am I allowed to play this combo?

1-2

Exhibition and Core

(no 2-card combos)

The community has determined this is a true 2-card combo.

3

Upgraded

(no early game 2-card combos)

The community has determined this isn't an early game combo.

4-5

Optimized and CEDH

(all combos are allowed)

All combos are allowed.

Combo Voting

Does the community think this a true 2-card combo (both trivial prerequisites and significant results)? Do they think it can be executed before turn 6 or so?

Trivial Prerequisites
83%
Significant Results
78%
Early Game
17%
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