Skip to content

Gogo, Master of Mimicry + Magistrate's Scepter Combo

  • Prerequisites

    What do I need to start this combo?

    • Gogo and Magistrate's Scepter on the battlefield (Gogo without summoning sickness on the battlefield and Magistrate's Scepter with three or more charge counters on it on the battlefield).
    • {6} at most each turn available
  • Steps

    How does this combo work?

    • 1
      Activate Magistrate Scepter's second ability by tapping it and removing three charge counters from it.
    • 2
      Holding priority, activate Gogo by paying {6} and tapping it, copying Magistrate Scepter's ability three times.
    • 3
      Resolve all Magistrate Scepter abilities, causing you to take four extra turns after this one.
    • 4
      Move to your first extra turn.
    • 5
      Activate Magistrate Scepter's first ability by paying {4} and tapping it, putting a charge counter on it.
    • 6
      Repeat steps 4 and 5 during your second and third extra turns.
    • 7
      Repeat from step 1 during your fourth extra turn.
  • Results

    What do I get from this combo?

    • Infinite turns
    • Lock

Combo Metadata

Decks

Combo Rank

Commander Bracket Information

In which Commander Bracket(s) am I allowed to play this combo?

1-2

Exhibition and Core

(no 2-card combos)

The community has determined this is a true 2-card combo.

3

Upgraded

(no early game 2-card combos)

The community has determined this isn't an early game combo.

4-5

Optimized and CEDH

(all combos are allowed)

All combos are allowed.

Combo Voting

Does the community think this a true 2-card combo (both trivial prerequisites and significant results)? Do they think it can be executed before turn 6 or so?

Trivial Prerequisites
73%
Significant Results
100%
Early Game
40%
Size
View
New Commanders
Top Commanders
New Cards
Top Cards
High Lift
Creatures
Instants
Sorceries
Utility Artifacts
Enchantments
Planeswalkers
Utility Lands
Mana Artifacts
Lands