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The Enigma Jewel // Locus of Enlightenment + Magistrate's Scepter Combo

  • Prerequisites

    What do I need to start this combo?

    • The Enigma Jewel // Locus of Enlightenment on the battlefield.
    • Magistrate's Scepter and Spacecraft in exile (Magistrate's Scepter and Spacecraft exiled by Locus of Enlightenment in exile).
    • Untapped creatures you control have total power 2 or greater.
  • Steps

    How does this combo work?

    • 1
      Activate Locus of Enlightenment using the Spacecraft's station ability by tapping a creature with power 1 or greater.
    • 2
      Locus of Enlightenment triggers, copying its ability from step 1.
    • 3
      Resolve both Locus of Enlightenment abilities, putting a number of charge counters on it equal to twice the tapped creature's power.
    • 4
      If needed, repeat from step 1 until Locus of Enlightenment has three or more charge counters on it.
    • 5
      Activate Locus of Enlightenment using Magistrate's Scepter's second ability by tapping it and removing three charge counters from it, causing you to take an extra turn after this one.
    • 6
      Repeat each turn.
  • Results

    What do I get from this combo?

    • Infinite turns
    • Lock

Combo Metadata

Decks

Combo Rank

Commander Bracket Information

In which Commander Bracket(s) am I allowed to play this combo?

1-2

Exhibition and Core

(no 2-card combos)

No early game, 2-card infinite combos, but the community hasn't weighed in yet if this one counts.

3

Upgraded

(no early game 2-card combos)

No early game, 2-card infinite combos, but the community hasn't weighed in yet if this one counts.

4-5

Optimized and CEDH

(all combos are allowed)

All combos are allowed.

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