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Weaver of Harmony + Curse of Bounty Combo

  • Prerequisites

    What do I need to start this combo?

    • Weaver of Harmony and Curse of Bounty on the battlefield.
    • Weaver of Harmony does not have summoning sickness. You control at least two mana-producing nonland permanents, one of which must be able to produce at least {g}. You control another creature that can attack this turn. Curse of Bounty attached to any opponent.
  • Steps

    How does this combo work?

    • 1
      Declare any creature you control as an attacker, attacking the opponent with Curse of Bounty attached, triggering Curse of Bounty.
    • 2
      Holding priority, activate all mana-producing nonland permanents you control by tapping them, adding at least {1}{g}.
    • 3
      Activate Weaver of Harmony by paying {g} and tapping it, copying Curse of Bounty's trigger.
    • 4
      Resolve the copy of Curse of Bounty's trigger, untapping all nonland permanents you control.
    • 5
      Repeat from step 2.
  • Results

    What do I get from this combo?

    • Infinite mana nonland permanents you control can produce
    • Infinite untap of nonland permanents you control

Combo Metadata

Decks

Combo Rank

Commander Bracket Information

In which Commander Bracket(s) am I allowed to play this combo?

1-2

Exhibition and Core

(no 2-card combos)

The community has determined this isn't a true 2-card combo.

3

Upgraded

(no early game 2-card combos)

The community has determined this isn't a true 2-card combo.

4-5

Optimized and CEDH

(all combos are allowed)

All combos are allowed.

Combo Voting

Does the community think this a true 2-card combo (both trivial prerequisites and significant results)? Do they think it can be executed before turn 6 or so?

Trivial Prerequisites
38%
Significant Results
56%
Early Game
94%
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