Weaver of Harmony + Curse of Bounty Combo
Played with this combo
Prerequisites
What do I need to start this combo?
- Weaver of Harmony and Curse of Bounty on the battlefield.
- Weaver of Harmony does not have summoning sickness. You control at least two mana-producing nonland permanents, one of which must be able to produce at least
. You control another creature that can attack this turn. Curse of Bounty attached to any opponent.
Steps
How does this combo work?
- 1Declare any creature you control as an attacker, attacking the opponent with Curse of Bounty attached, triggering Curse of Bounty.
- 2Holding priority, activate all mana-producing nonland permanents you control by tapping them, adding at least
.
- 3Activate Weaver of Harmony by paying
and tapping it, copying Curse of Bounty's trigger.
- 4Resolve the copy of Curse of Bounty's trigger, untapping all nonland permanents you control.
- 5Repeat from step 2.
- 1
Results
What do I get from this combo?
- Infinite mana nonland permanents you control can produce
- Infinite untap of nonland permanents you control
Combo Metadata
Decks
Combo Rank
Commander Bracket Information
In which Commander Bracket(s) am I allowed to play this combo?
1-2
Exhibition and Core
(no 2-card combos)
The community has determined this isn't a true 2-card combo.
3
Upgraded
(no early game 2-card combos)
The community has determined this isn't a true 2-card combo.
4-5
Optimized and CEDH
(all combos are allowed)
All combos are allowed.
Combo Voting
Does the community think this a true 2-card combo (both trivial prerequisites and significant results)? Do they think it can be executed before turn 6 or so?
Trivial Prerequisites
Significant Results
Early Game
Size
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