Akki Battle Squad
Helm of the Host
Prerequisites
What do I need to start this combo?
| Akki Battle Squad and Helm of the Host on the battlefield. | |
| You control another modified creature that can attack this turn, and that cannot be blocked and killed by an opponent. Helm of the Host attached to Akki Battle Squad. |
Steps
How does this combo work?
1 | At the beginning of your combat phase, Helm of the Host triggers, creating a token copy of Akki Battle Squad with haste. |
2 | Declare another modified creature you control as an attacker. |
3 | Akki Battle Squad triggers, untapping all modified creatures you control and causing you to get an additional combat phase after this one. |
4 | Repeat each combat phase. |
Results
What do I get from this combo?
| Infinite combat phases | |
| Infinite creature tokens with haste | |
| Infinite creature ETB | |
| Infinite untap of modified creatures you control |
Combo Metadata
6137
DECKS
0.12%
OF 4979073 ELIGIBLE DECKS
Rank 911
MOST PLAYED OF 65098 COMBOS
{ } Commander Bracket Information
In which Commander Bracket(s) am I allowed to play this combo?
1-2
Exhibition and Core
(no 2-card combos)
The community has determined this isn't a true 2-card combo because the prerequisites are nontrivial. However, it was a close vote. Play with caution.
3
Upgraded
(no early game 2-card combos)
The community has determined this isn't a true 2-card combo in a close vote. However, it was clear that it's not early game, so it's safe regardless.
4-5
Optimized and CEDH
(all combos are allowed)
All combos are allowed.
Combo Voting
Does the community think this a true 2-card combo (both trivial prerequisites and significant results)? Do they think it can be executed before turn 6 or so?
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