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Kurkesh, Onakke Ancient + Magistrate's Scepter + Voltaic Key Combo

  • Prerequisites

    What do I need to start this combo?

    • All permanents on the battlefield.
    • {9}{r}{r}{r} every other turn available
  • Steps

    How does this combo work?

    • 1
      Activate Magistrate's Scepter's first ability by paying {4} and tapping it.
    • 2
      Kurkesh triggers, causing you to pay {r} to copy Magistrate's Scepter's ability.
    • 3
      Resolve both Magistrate Scepter abilities, putting two charge counters on it.
    • 4
      Activate Voltaic Key by paying {1} and tapping it, targeting Magistrate's Scepter.
    • 5
      Kurkesh triggers, causing you to pay {r} to copy Voltaic Key's ability, targeting Magistrate's Scepter.
    • 6
      Resolve the copy of Voltaic Key's ability, untapping Magistrate's Scepter.
    • 7
      Activate Magistrate's Scepter's first ability by paying {4} and tapping it.
    • 8
      Kurkesh triggers, choose not to pay for the trigger.
    • 9
      Resolve the Magistrate's Scepter ability, putting a charge counter on it.
    • 10
      Resolve the Voltaic Key ability from step 4, untapping Magistrate's Scepter.
    • 11
      Activate Magistrate's Scepter's second ability by tapping it and removing three charge counters from it.
    • 12
      Kurkesh triggers, causing you to pay {r} to copy Magistrate's Scepter's ability.
    • 13
      Resolve both Magistrate Scepter abilities, causing you to take two extra turns after this one.
    • 14
      Repeat every other turn.
  • Results

    What do I get from this combo?

    • Infinite turns
    • Lock

Combo Metadata

Decks

Combo Rank

Commander Bracket Information

In which Commander Bracket(s) am I allowed to play this combo?

1-2

Exhibition and Core

(no 2-card combos)

Any combos that require three or more cards are allowed.

3

Upgraded

(no early game 2-card combos)

Any combos that require three or more cards are allowed.

4-5

Optimized and CEDH

(all combos are allowed)

All combos are allowed.

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