Knowledge Pool + Curse of Exhaustion Combo
Played with this combo
Prerequisites
What do I need to start this combo?
- Knowledge Pool and Curse of Exhaustion on the battlefield.
- Curse of Exhaustion attached to an opponent.
Steps
How does this combo work?
- 1Whenever the opponent with Curse of Exhaustion attached casts a spell from their hand, Knowledge Pool triggers, exiling that spell.
- 2Because Curse of Exhaustion prevents the opponent from casting more than one spell each turn, the opponent cannot cast the spell permitted by Knowledge Pool, or any other spell that turn.
- 1
Results
What do I get from this combo?
- Exile all spells target opponent casts from their hand
- Target opponent can only cast one spell per turn
- Lock
Combo Metadata
Decks
Combo Rank
Commander Bracket Information
In which Commander Bracket(s) am I allowed to play this combo?
1-2
Exhibition and Core
(no 2-card combos)
The community has determined this isn't a true 2-card combo.
3
Upgraded
(no early game 2-card combos)
The community has determined this isn't a true 2-card combo.
4-5
Optimized and CEDH
(all combos are allowed)
All combos are allowed.
Combo Voting
Does the community think this a true 2-card combo (both trivial prerequisites and significant results)? Do they think it can be executed before turn 6 or so?
Trivial Prerequisites
Significant Results
Early Game
Size
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