Gilraen, Dúnedain Protector + Village Bell-Ringer Combo
Played with this combo
Prerequisites
What do I need to start this combo?
- Gilraen and Village Bell-Ringer on the battlefield.
- Gilraen does not have summoning sickness. Creatures you control can tap to produce at least
.
Steps
How does this combo work?
- 1Activate all mana-producing creatures you control by tapping them, adding at least
.
- 2Activate Gilraen by paying
and tapping it, blinking Village Bell-Ringer.
- 3When Village Bell-Ringer enters the battlefield, it triggers, untapping all creatures you control.
- 4Repeat.
- 5If creatures you control can tap to produce at least
, this combo nets infinite mana.
- 1
Results
What do I get from this combo?
- Infinite creature ETB
- Infinite creature LTB
- Infinite mana creatures you control can produce
- Infinite untap of creatures you control
Combo Metadata
Decks
Combo Rank
Commander Bracket Information
In which Commander Bracket(s) am I allowed to play this combo?
1-2
Exhibition and Core
(no 2-card combos)
The community has determined this is a true 2-card combo.
3
Upgraded
(no early game 2-card combos)
The community has determined this is a true, early game, 2-card combo.
4-5
Optimized and CEDH
(all combos are allowed)
All combos are allowed.
Combo Voting
Does the community think this a true 2-card combo (both trivial prerequisites and significant results)? Do they think it can be executed before turn 6 or so?
Trivial Prerequisites
Significant Results
Early Game
Size
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