Sunforger + Wheel of Sun and Moon + To Arms! Combo
Played with this combo
Prerequisites
What do I need to start this combo?
- To Arms! in your library.
- Sunforger and Wheel of Sun and Moon on the battlefield.
- Wheel of Sun and Moon attached to you. Sunforger attached to any creature you control. Creatures you control can tap to produce at least
.
Steps
How does this combo work?
- 1Activate all mana-producing creatures you control by tapping them, adding at least
.
- 2Activate Sunforger by paying
and unattaching it, searching your library for To Arms! and casting it without paying its mana cost.
- 3Resolve To Arms!, untapping all creatures you control, drawing a card and putting it on the bottom of your library due to Wheel of Sun and Moon.
- 4Activate Sunforger's equip ability by paying
, attaching it to a creature you control.
- 5Repeat.
- 1
Results
What do I get from this combo?
- Infinite card draw
- Infinite draw triggers
- Significant magecraft triggers
- Significant mana creatures you control can produce
- Significant storm count
- Significant untap of creatures you control
Combo Metadata
Decks
Combo Rank
Commander Bracket Information
In which Commander Bracket(s) am I allowed to play this combo?
1-2
Exhibition and Core
(no 2-card combos)
Any combos that require three or more cards are allowed.
3
Upgraded
(no early game 2-card combos)
Any combos that require three or more cards are allowed.
4-5
Optimized and CEDH
(all combos are allowed)
All combos are allowed.
Size
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