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Skirk Fire Marshal + Glacial Chasm + Tainted Strike Combo

  • Prerequisites

    What do I need to start this combo?

    • Tainted Strike in hand.
    • Skirk Fire Marshal and Glacial Chasm on the battlefield.
    • You control at least five untapped Goblins.
    • {b} available
  • Steps

    How does this combo work?

    • 1
      Cast Tainted Strike by paying {b}, giving Skirk Fire Marshal +1/+0 and infect until end of turn.
    • 2
      Activate Skirk Fire Marshal by tapping five untapped Goblins, giving each creature ten -1/-1 counters and giving each opponent ten poison counters.
    • 3
      Each opponent loses the game as a state-based action due to having ten poison counters.
  • Results

    What do I get from this combo?

    • Each opponent loses the game

Combo Metadata

Decks

Combo Rank

Commander Bracket Information

In which Commander Bracket(s) am I allowed to play this combo?

1-2

Exhibition and Core

(no 2-card combos)

This combo requires one or more Game Changers, which are not allowed in Brackets 1 and 2.

3

Upgraded

(no early game 2-card combos)

Any combos that require three or more cards are allowed.

4-5

Optimized and CEDH

(all combos are allowed)

All combos are allowed.

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