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Maha, Its Feathers Night + Pyrohemia Combo

  • Prerequisites

    What do I need to start this combo?

    • Maha and Pyrohemia on the battlefield.
    • Your life total is at least 2.
    • {r} each turn available
  • Steps

    How does this combo work?

    • 1
      During any turn, activate Pyrohemia by paying {r}, dealing 1 damage to each creature and each player.
    • 2
      Each creature your opponents control dies as a state-based action due to having 0 toughness.
    • 3
      Repeat each turn as desired.
  • Results

    What do I get from this combo?

    • Destroy all creatures opponents control during each turn

Combo Metadata

Decks

Combo Rank

Commander Bracket Information

In which Commander Bracket(s) am I allowed to play this combo?

1-2

Exhibition and Core

(no 2-card combos)

The community has determined this is a true 2-card combo.

3

Upgraded

(no early game 2-card combos)

The community has determined this is a true, early game, 2-card combo.

4-5

Optimized and CEDH

(all combos are allowed)

All combos are allowed.

Combo Voting

Does the community think this a true 2-card combo (both trivial prerequisites and significant results)? Do they think it can be executed before turn 6 or so?

Trivial Prerequisites
100%
Significant Results
78%
Early Game
83%
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