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Kiki-Jiki, Mirror Breaker + Ruthless Technomancer + Enduring Courage Combo

  • Prerequisites

    What do I need to start this combo?

    • Ruthless Technomancer in hand.
    • Kiki-Jiki and Enduring Courage on the battlefield (Enduring Courage is a creature on the battlefield).
    • {5}{b}{b} available
  • Steps

    How does this combo work?

    • 1
      Activate Kiki-Jiki by tapping it, creating a token copy of Enduring Courage with haste.
    • 2
      Cast Ruthless Technomancer by paying {3}{b}.
    • 3
      When Ruthless Technomancer enters the battlefield, it triggers, causing you to sacrifice Kiki-Jiki and create a number of Treasure tokens equal to its power.
    • 4
      Activate a Ruthless Technomancer by paying {2}{b} and sacrificing two Treasures, returning Kiki-Jiki from your graveyard to the battlefield.
    • 5
      When Kiki-Jiki enters the battlefield, both Enduring Courages trigger, giving Kiki-Jiki +4/+0 until end of turn.
    • 6
      Activate Kiki-Jiki by tapping it, creating a token copy of Ruthless Technomancer with haste.
    • 7
      When Ruthless Technomancer enters the battlefield, it triggers, causing you to sacrifice Kiki-Jiki and create a number of Treasure tokens equal to its power.
    • 8
      Activate three Treasures by tapping and sacrificing them, adding {2}{b}.
    • 9
      Repeat from step 4.
  • Results

    What do I get from this combo?

    • Infinite artifact ETB
    • Infinite artifact LTB
    • Infinite artifact sacrifice triggers
    • Infinite artifact tokens
    • Infinite creature LTB
    • Infinite creature ETB
    • Infinite colored mana
    • Infinite creature sacrifice triggers
    • Infinite death triggers
    • Infinite creature tokens with haste
    • Infinite Treasure tokens
    • Return all creature cards from your graveyard to the battlefield

Combo Metadata

Decks

Combo Rank

Commander Bracket Information

In which Commander Bracket(s) am I allowed to play this combo?

1-2

Exhibition and Core

(no 2-card combos)

Any combos that require three or more cards are allowed.

3

Upgraded

(no early game 2-card combos)

Any combos that require three or more cards are allowed.

4-5

Optimized and CEDH

(all combos are allowed)

All combos are allowed.

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