Cryptic Trilobite + Diviner's Wand + Wizard Class + Doubling Season Combo
Played with this combo
Prerequisites
What do I need to start this combo?
- All permanents on the battlefield.
- Wizard Class is level three. Diviner's Wand attached to Cryptic Trilobite.
available
Steps
How does this combo work?
- 1Activate Cryptic Trilobite by paying
, causing you to draw a card.
- 2Cryptic Trilobite and Wizard Class trigger.
- 3Resolve the Cryptic Trilobite trigger, giving it +1/+1 until end of turn.
- 4Resolve the Wizard Class trigger, putting two +1/+1 counters on Cryptic Trilobite.
- 5Activate Cryptic Trilobite twice by removing two +1/+1 counters from it, adding
that can only be spent to activate abilities.
- 6Repeat
- 1
Results
What do I get from this combo?
- Infinite card draw
- Infinite draw triggers
- Significantly large creature until end of turn
Combo Metadata
Decks
Combo Rank
Commander Bracket Information
In which Commander Bracket(s) am I allowed to play this combo?
1-2
Exhibition and Core
(no 2-card combos)
Any combos that require three or more cards are allowed.
3
Upgraded
(no early game 2-card combos)
Any combos that require three or more cards are allowed.
4-5
Optimized and CEDH
(all combos are allowed)
All combos are allowed.
Size
View























































































