Rally the Galadhrim + Skullwinder + Great Whale Combo
Played with this combo
Prerequisites
What do I need to start this combo?
- Rally the Galadhrim in hand.
- Skullwinder and Great Whale on the battlefield.
- You control up to seven lands that can tap to produce at least
.
Steps
How does this combo work?
- 1Activate up to seven lands by tapping them, adding at least
.
- 2Cast Rally the Galadhrim by paying
and tapping Skullwinder and Great Whale, targeting Skullwinder
- 3Rally the Galadhrim's conspire ability triggers, copying it, targeting Great Whale.
- 4Resolve the copy of Rally the Galadhrim, creating a token copy of Great Whale.
- 5When the Great Whale token enters the battlefield, it triggers, untapping up to seven lands.
- 6Resolve the original Rally the Galadhrim, creating a token copy of Skullwinder.
- 7When the Skullwinder token enters the battlefield, it triggers, returning Rally the Galadhrim from your graveyard to your hand.
- 8Repeat, tapping the Skullwinder and Great Whale tokens when casting Rally the Galadhrim instead.
- 1
Results
What do I get from this combo?
- Infinite creature ETB
- Infinite storm count
- Infinite mana lands you control can produce
- Infinite magecraft triggers
- Target opponent returns all cards in their graveyard to their hand
- Infinite tapped copies of creatures you control
- Infinite untap of lands you control
Combo Metadata
Decks
Combo Rank
Commander Bracket Information
In which Commander Bracket(s) am I allowed to play this combo?
1-2
Exhibition and Core
(no 2-card combos)
Any combos that require three or more cards are allowed.
3
Upgraded
(no early game 2-card combos)
Any combos that require three or more cards are allowed.
4-5
Optimized and CEDH
(all combos are allowed)
All combos are allowed.
Size
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