Prerequisites
What do I need to start this combo?
- Dual Nature on the battlefield.
- Phantom Steed in hand.
available
Steps
How does this combo work?
- 1Cast Phantom Steed by paying
.
- 2Phantom Steed enters the battlefield, triggering it and Dual Nature's first abilities.
- 3Resolve the Phantom Steed trigger, exiling any other creature you control until Phantom Steed leaves the battlefield.
- 4Dual Nature's second ability triggers, exiling all tokens with the same name as the exiled creature.
- 5Resolve the Dual Nature trigger from step 2, creating a token copy of Phantom Steed.
- 6The Phantom Steed token enters the battlefield, exiling the nontoken Phantom Steed.
- 7The nontoken Phantom Steed leaves the battlefield, triggering itself and Dual Nature's second ability.
- 8Resolve the Phantom Steed trigger, returning all cards exiled with it to the battlefield.
- 9The creature(s) enter the battlefield, triggering Dual Nature's first ability that many times, creating that many creature token(s) of those creature(s).
- 10Resolve the Dual Nature trigger from step 7, exiling the Phantom Steed token.
- 11The Phantom Steed token leaves the battlefield, causing Phantom Steed to return to the battlefield from exile.
- 12Repeat from step 2.
- 1
Results
What do I get from this combo?
- Infinite blinking
- Infinite creature ETB
- Infinite creature LTB
Combo Metadata
Decks
Combo Rank
Commander Bracket Information
In which Commander Bracket(s) am I allowed to play this combo?
1-2
Exhibition and Core
(no 2-card combos)
The community has determined this isn't a true 2-card combo because the results are not significant. However, it was a close vote. Play with caution.
3
Upgraded
(no early game 2-card combos)
The community has determined this isn't a true 2-card combo in a close vote and that it's not early game in a close vote. Play with caution.
4-5
Optimized and CEDH
(all combos are allowed)
All combos are allowed.
Combo Voting
Does the community think this a true 2-card combo (both trivial prerequisites and significant results)? Do they think it can be executed before turn 6 or so?
Trivial Prerequisites
Significant Results
Early Game
Size
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