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Kodama of the East Tree + Double Major + Oboro, Palace in the Clouds Combo

  • Prerequisites

    What do I need to start this combo?

    • Kodama of the East Tree in hand or in the command zone.
    • Double Major and Oboro in hand.
    • {4}{g}{g}{g}{u} plus commander tax if applicable available
  • Steps

    How does this combo work?

    • 1
      Cast Kodama of the East Tree either from your hand or from the command zone by paying {4}{g}{g} plus commander tax, if applicable.
    • 2
      Holding priority, cast Double Major by paying {g}{u}, copying the Kodama of the East Tree spell, with the copy not being legendary.
    • 3
      Resolve both Kodama of the East Tree spells.
    • 4
      Play Oboro, Palace in the Clouds.
    • 5
      Both Kodama of the East Trees trigger.
    • 6
      In response, activate Oboro's first ability by tapping it, adding {u}.
    • 7
      Activate Oboro's last ability by paying {1}, returning it from the battlefield to your hand.
    • 8
      Resolve the token Kodama of the East Tree trigger, choosing not to put anything from your hand onto the battlefield.
    • 9
      Resolve the nontoken Kodama of the East Tree trigger, putting Oboro, Palace in the Clouds from your hand onto the battlefield.
    • 10
      The token Kodama of the East Tree triggers.
    • 11
      In response, activate Oboro's first ability by tapping it, adding {u}.
    • 12
      Activate Oboro's last ability by paying {1}, returning it from the battlefield to your hand.
    • 13
      Resolve the token Kodama of the East Tree trigger, putting Oboro, Palace in the Clouds from your hand onto the battlefield.
    • 14
      The nontoken Kodama of the East Tree triggers.
    • 15
      Repeat from step 6.
  • Results

    What do I get from this combo?

    • Infinite landfall triggers

Combo Metadata

Decks

Combo Rank

Commander Bracket Information

In which Commander Bracket(s) am I allowed to play this combo?

1-2

Exhibition and Core

(no 2-card combos)

Any combos that require three or more cards are allowed.

3

Upgraded

(no early game 2-card combos)

Any combos that require three or more cards are allowed.

4-5

Optimized and CEDH

(all combos are allowed)

All combos are allowed.

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