Lumra, Bellow of the Woods + Walk the Aeons + Deadeye Navigator Combo
Played with this combo
Prerequisites
What do I need to start this combo?
- Walk the Aeons in hand.
- Lumra and Deadeye Navigator on the battlefield (Deadeye Navigator is paired with Lumra on the battlefield).
- You control at least three Islands.
each turn available
Steps
How does this combo work?
- 1Cast Walk the Aeons for its buyback cost by paying
and sacrificing three Islands, causing you to take an extra turn after this one and return Walk the Aeons to your hand.
- 2Activate Lumra by paying
, blinking it.
- 3When Lumra enters, it and Deadeye Navigator's soulbond ability trigger.
- 4Resolve the Lumra trigger, causing you to mill four cards and then return all land cards from your graveyard to the battlefield tapped.
- 5Resolve the Deadeye Navigator trigger, repairing it and Lumra.
- 6Repeat each turn.
- 1
Results
What do I get from this combo?
- Significant turns
- Lock
Combo Metadata
Decks
Combo Rank
Commander Bracket Information
In which Commander Bracket(s) am I allowed to play this combo?
1-2
Exhibition and Core
(no 2-card combos)
Any combos that require three or more cards are allowed.
3
Upgraded
(no early game 2-card combos)
Any combos that require three or more cards are allowed.
4-5
Optimized and CEDH
(all combos are allowed)
All combos are allowed.
Size
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