Skip to content

Lumra, Bellow of the Woods + Walk the Aeons + Deadeye Navigator Combo

  • Prerequisites

    What do I need to start this combo?

    • Walk the Aeons in hand.
    • Lumra and Deadeye Navigator on the battlefield (Deadeye Navigator is paired with Lumra on the battlefield).
    • You control at least three Islands.
    • {5}{u}{u}{u} each turn available
  • Steps

    How does this combo work?

    • 1
      Cast Walk the Aeons for its buyback cost by paying {4}{u}{u} and sacrificing three Islands, causing you to take an extra turn after this one and return Walk the Aeons to your hand.
    • 2
      Activate Lumra by paying {1}{u}, blinking it.
    • 3
      When Lumra enters, it and Deadeye Navigator's soulbond ability trigger.
    • 4
      Resolve the Lumra trigger, causing you to mill four cards and then return all land cards from your graveyard to the battlefield tapped.
    • 5
      Resolve the Deadeye Navigator trigger, repairing it and Lumra.
    • 6
      Repeat each turn.
  • Results

    What do I get from this combo?

    • Significant turns
    • Lock

Combo Metadata

Decks

Combo Rank

Commander Bracket Information

In which Commander Bracket(s) am I allowed to play this combo?

1-2

Exhibition and Core

(no 2-card combos)

Any combos that require three or more cards are allowed.

3

Upgraded

(no early game 2-card combos)

Any combos that require three or more cards are allowed.

4-5

Optimized and CEDH

(all combos are allowed)

All combos are allowed.

Size
View
Top Commanders
New Cards
Top Cards
High Lift
Creatures
Instants
Sorceries
Utility Artifacts
Enchantments
Planeswalkers
Utility Lands
Mana Artifacts
Lands