Prerequisites
What do I need to start this combo?
- Bloom Tender on the battlefield.
- Chain Stasis in hand.
- Bloom Tender does not have summoning sickness. There are at least three colors among permanents you control, one of which must be blue.
available
Steps
How does this combo work?
- 1Activate Bloom Tender by tapping it, adding at least
.
- 2Cast Chain Stasis by paying
, untapping Bloom Tender and choosing to pay
to copy Chain Stasis, targeting Bloom Tender.
- 3Activate Bloom Tender by tapping it, adding at least
.
- 4Resolve the copy of Chain Stasis, untapping Bloom Tender and choosing to pay
to copy Chain Stasis, targeting Bloom Tender.
- 5Repeat from step 3.
- 6If there are at least four colors among permanents you control, this combo produces infinite mana.
- 1
Results
What do I get from this combo?
- Infinite magecraft triggers
- Infinite non-blue mana of colors among permanents you control
Combo Metadata
Decks
Combo Rank
Commander Bracket Information
In which Commander Bracket(s) am I allowed to play this combo?
1-2
Exhibition and Core
(no 2-card combos)
The community has determined this is a true 2-card combo.
3
Upgraded
(no early game 2-card combos)
The community has determined this is a true, early game, 2-card combo.
4-5
Optimized and CEDH
(all combos are allowed)
All combos are allowed.
Combo Voting
Does the community think this a true 2-card combo (both trivial prerequisites and significant results)? Do they think it can be executed before turn 6 or so?
Trivial Prerequisites
Significant Results
Early Game
Size
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