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Vorel of the Hull Clade + Utopia Mycon + Thornbite Staff + Illusionist's Bracers Combo

  • Prerequisites

    What do I need to start this combo?

    • All permanents on the battlefield.
    • Utopia Mycon has at least two spore counters on it. Thornbite Staff and Illusionist's Bracers attached to Vorel of the Hull Clade. Vorel of the Hull Clade does not have summoning sickness.
    • {g}{u} available
  • Steps

    How does this combo work?

    • 1
      Activate Vorel of the Hull Clade by paying {g}{u} and tapping it, targeting Utopia Mycon.
    • 2
      Illusionists's Bracers triggers, copying Vorel of the Hull Clade's ability, targeting Utopia Mycon.
    • 3
      Resolve the copy of Vorel of the Hull Clade's ability, doubling the number of counters on Utopia Mycon.
    • 4
      Resolve the original Vorel of the Hull Clade ability, doubling the number of counters on Utopia Mycon.
    • 5
      Activate Utopia Mycon's first ability by removing three spore counters from it, creating two 1/1 Saproling creature tokens.
    • 6
      Activate Utopia Mycon's second ability twice by sacrificing the Saprolings, adding {g}{u}.
    • 7
      When the Saporlings die, Vorel of the Hull Clade triggers twice, untapping it.
    • 8
      Repeat.
    • 9
      If Utopia Mycon has three or more spore counters on it to begin the combo, this combo nets infinite spore counters on Utopia Mycon, which you may remove for infinite Saproling tokens and/or colored mana, or target another creature using Vorel of the Hull Clade.
  • Results

    What do I get from this combo?

    • Infinite colored mana
    • Infinite creature tokens
    • Infinite death triggers
    • Infinite creature ETB
    • Infinite creature LTB
    • Infinite proliferate for artifacts, creatures, and lands
    • Infinite creature sacrifice triggers

Combo Metadata

Decks

Combo Rank

Commander Bracket Information

In which Commander Bracket(s) am I allowed to play this combo?

1-2

Exhibition and Core

(no 2-card combos)

Any combos that require three or more cards are allowed.

3

Upgraded

(no early game 2-card combos)

Any combos that require three or more cards are allowed.

4-5

Optimized and CEDH

(all combos are allowed)

All combos are allowed.

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