Volo, Guide to Monsters + Palinchron Combo
Played with this combo
Prerequisites
What do I need to start this combo?
- Volo on the battlefield.
- Palinchron in hand.
- You control up to seven lands that can tap to produce at least
. You have no other Illusions on the battlefield or in your graveyard.
Steps
How does this combo work?
- 1Activate up to seven lands by tapping them, adding at least
.
- 2Cast Palinchron by paying
.
- 3Volo triggers, creating a token copy of Palinchron.
- 4The token Palinchron enters the battlefield, untapping up to seven lands.
- 5Activate up to seven lands by tapping them, adding at least
.
- 6The nontoken Palinchron enters the battlefield, untapping up to seven lands.
- 7Activate the token Palinchron by paying
, returning it from the battlefield to your hand.
- 8Activate the nontoken Palinchron by paying
, returning it from the battlefield to your hand.
- 9Repeat.
- 1
Results
What do I get from this combo?
- Infinite creature ETB
- Infinite creature LTB
- Infinite mana lands you control can produce
- Infinite storm count
Combo Metadata
Decks
Combo Rank
Commander Bracket Information
In which Commander Bracket(s) am I allowed to play this combo?
1-2
Exhibition and Core
(no 2-card combos)
The community has determined this is a true 2-card combo.
3
Upgraded
(no early game 2-card combos)
The community has determined this isn't an early game combo.
4-5
Optimized and CEDH
(all combos are allowed)
All combos are allowed.
Combo Voting
Does the community think this a true 2-card combo (both trivial prerequisites and significant results)? Do they think it can be executed before turn 6 or so?
Trivial Prerequisites
Significant Results
Early Game
Size
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