Sphinx's Disciple + Mind Over Matter + Cryptolith Rite Combo
Played with this combo
Prerequisites
What do I need to start this combo?
- All permanents on the battlefield.
- Sphinx's Disciple does not have summoning sickness. You have at least one card in hand.
Steps
How does this combo work?
- 1Activate Sphinx's Disciple by tapping it, adding one mana of any color.
- 2Activate Mind over Matter by discarding a card, untapping Sphinx's Disciple.
- 3Sphinx's Disciple triggers, causing you to draw a card.
- 4Repeat.
- 1
Results
What do I get from this combo?
- Infinite draw triggers
- Infinite rummaging
- Infinite self-discard triggers
- Significant colored mana
Combo Metadata
Decks
Combo Rank
Commander Bracket Information
In which Commander Bracket(s) am I allowed to play this combo?
1-2
Exhibition and Core
(no 2-card combos)
Any combos that require three or more cards are allowed.
3
Upgraded
(no early game 2-card combos)
Any combos that require three or more cards are allowed.
4-5
Optimized and CEDH
(all combos are allowed)
All combos are allowed.
Size
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