Greater Good + Triskaidekaphile + Worldspine Wurm Combo
Played with this combo
Prerequisites
What do I need to start this combo?
- All permanents on the battlefield.
- You have exactly one card in hand. Your library size is at least fifteen.
Steps
How does this combo work?
- 1Activate Greater Good by sacrificing Worldspine Wurm.
- 2Worldspine Wurm dies, triggering its first and second ability.
- 3Resolve the first Worldspine Wurm trigger, creating three 5/5 Wurm creature tokens.
- 4Resolve the second Worldspine Wurm trigger, shuffling it into your library from your graveyard.
- 5Resolve the Greater Good ability, causing you to draw fifteen cards and discard three cards.
- 6At the beginning of your next upkeep, Triskaidekaphile triggers, causing you to win the game.
- 1
Results
What do I get from this combo?
- Win the game at the beginning of your next upkeep
Combo Metadata
Decks
Combo Rank
Commander Bracket Information
In which Commander Bracket(s) am I allowed to play this combo?
1-2
Exhibition and Core
(no 2-card combos)
Any combos that require three or more cards are allowed.
3
Upgraded
(no early game 2-card combos)
Any combos that require three or more cards are allowed.
4-5
Optimized and CEDH
(all combos are allowed)
All combos are allowed.
Size
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