Kodama of the East Tree + Cloudstone Curio + Sakashima the Impostor Combo
Played with this combo
Prerequisites
What do I need to start this combo?
- All permanents on the battlefield.
- Sakashima the Impostor is a copy of Kodama of the East Tree. An additional nonartifact permanent card in your hand that you are able to play. An additional nonartifact permanent card on the battlefield that shares a type with the card in your hand and that has an equal or lesser mana cost.
Steps
How does this combo work?
- 1Play the nonartifact permanent in your hand.
- 2When it enters the battlefield, Cloudstone Curio and both copies of Kodama of the East Tree trigger.
- 3Resolve the Cloudstone Curio trigger, returning the other nonartifact permanent from the battlefield to your hand.
- 4Resolve the first Kodama of the East Tree trigger, putting the permanent you returned in step 3 from your hand onto the battlefield.
- 5When that permanent enters the battlefield, Cloudstone Curio and the second Kodama of the East Tree trigger.
- 6Resolve the Cloudstone Curio trigger, returning the permanent you played in step 1 from the battlefield to your hand.
- 7Resolve the Kodama of the East Tree trigger from step 5, declining to use it unless desired.
- 8Resolve the remaining Kodama of the East Tree trigger from step 2, putting the permanent you returned in step 6 from your hand onto the battlefield.
- 9Repeat from step 2 any number of times.
- 10This combo results in Infinite ETB and Infinite LTB if a permanent involved is a creature, and/or Infinite landfall triggers if it is a land.
- 1
Results
What do I get from this combo?
- Infinite creature ETB
- Infinite landfall triggers
- Infinite creature LTB
- Put a selection of permanent cards from your hand onto the battlefield
Combo Metadata
Decks
Combo Rank
Commander Bracket Information
In which Commander Bracket(s) am I allowed to play this combo?
1-2
Exhibition and Core
(no 2-card combos)
Any combos that require three or more cards are allowed.
3
Upgraded
(no early game 2-card combos)
Any combos that require three or more cards are allowed.
4-5
Optimized and CEDH
(all combos are allowed)
All combos are allowed.
Size
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