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Gravitic Punch + Kalamax, the Stormsire + Insidious Will Combo

  • Prerequisites

    What do I need to start this combo?

    • Kalamax on the battlefield (Kalamax is tapped on the battlefield).
    • Gravitic Punch and Insidious Will in hand.
    • You have not cast an instant spell this turn.
    • {5}{u}{u}{r} available
  • Steps

    How does this combo work?

    • 1
      Cast Gravitic Punch by paying its mana cost, targeting Kalamax.
    • 2
      Holding priority, cast Insidious Will by paying its mana cost, targeting Gravitic Punch.
    • 3
      Kalamax's first and second abilities trigger.
    • 4
      Resolve the first ability, creating a copy of Insidious Will targeting the original Insidious Will.
    • 5
      Resolve the second ability, putting a +1/+1 counter on Kalamax.
    • 6
      Resolve the Insidious Will copy, creating a copy of Insidious Will, targeting the original Insidious Will.
    • 7
      Kalamax's second ability triggers, putting a +1/+1 counter on itself.
    • 8
      Repeat from step 6 any number of times.
    • 9
      Once you have an arbitrarily large Kalamax, have the final Insidious Will copy target Gravitic Punch. This'll create two copies of Gravitic Punch in addition to the original Gravitic Punch.
    • 10
      Resolve all Gravitic Punches, dealing infinite damage to each of up to three opponents.
  • Results

    What do I get from this combo?

    • Infinite magecraft triggers
    • Infinite +1/+1 counters on a creature
    • Infinite damage

Combo Metadata

Decks

Combo Rank

Commander Bracket Information

In which Commander Bracket(s) am I allowed to play this combo?

1-2

Exhibition and Core

(no 2-card combos)

Any combos that require three or more cards are allowed.

3

Upgraded

(no early game 2-card combos)

Any combos that require three or more cards are allowed.

4-5

Optimized and CEDH

(all combos are allowed)

All combos are allowed.

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