Tromell, Seymour's Butler + Pentad Prism + Crab Umbra Combo
Played with this combo
Prerequisites
What do I need to start this combo?
- All permanents on the battlefield (Tromell without summoning sickness on the battlefield, Pentad Prism with a charge counter on it on the battlefield, and Crab Umbra attached to Tromell on the battlefield).
- You have had five nontoken creatures enter the battlefield under your control this turn.
available
Steps
How does this combo work?
- 1Activate Tromell by paying
and tapping it, causing you to put at least five charge counters on Pentad Prism.
- 2Activate Pentad Prism five times by removing five charge counters from it, adding
.
- 3Activate Crab Umbra by paying
, untapping Tromell.
- 4Repeat.
- 1
Results
What do I get from this combo?
- Infinite colored mana
- Infinite proliferate
- Infinite charge counters on a permanent
Combo Metadata
Decks
Combo Rank
Commander Bracket Information
In which Commander Bracket(s) am I allowed to play this combo?
1-2
Exhibition and Core
(no 2-card combos)
Any combos that require three or more cards are allowed.
3
Upgraded
(no early game 2-card combos)
Any combos that require three or more cards are allowed.
4-5
Optimized and CEDH
(all combos are allowed)
All combos are allowed.
Size
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